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Video game films have always been a topic of irrelevance. Comic book films used to carry the same stigma, but as artists have been allowed to create comic book films that adhere closely to the source material and produce character driven stories, they've both satisfied fans of the comics and a broader audience, instilling cultural relevance, commemorative artistry, and financial success. So why have video game films remained irrelevant?

The answer is insanity. With the modest exception of Mortal Kombat (1995), filmmakers and studios have made the same mistake with video game films all the way from The Super Mario Bros. Movie (1993) to the Uncharted movie (2021). They are all overlooking one obvious advantage; the plethora of blueprints that have already proven to fair well with audiences. A.K.A. source material. Instead they made goombas into dinosaur people and cast Mark Walberg as Sully. Again and again studios have thrown familiar pieces of video game at the wall hiring unfamiliar writers and directors, hoping to strike gold only to ostracize fans and go unnoticed by everyone else.

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Video game films need to work with stories, motifs, and rules that have been proven to work within their established worlds instead of concocting some weird resemblance of a property, such as with the Assasin's Creed movie (2016) where the animus wasn't the animus at all. Video game films also need to stand out in ways other than the fact that they are attached to an intellectual property that may or may not be recognizable by the general public. Audiences who are unfamiliar with and do not care about The Legend of Zelda need a hook or reason to care, and that hook or reason must serve the characters and stories in that world. LMP films in production such as Porter Rockwell and The Bayou feature silent protagonists, where we only build cathexis with them through body language and facial expressions. In order to make a successful, effective, and faithful Legend of Zelda Trilogy, it must feature a silent Link. Films like Porter Rockwell and The Bayou will prove this can be done, and represent the type of powerful stories that video game films deserve.

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Video Game Mission

*DISCLAIMER*

Live Mastered Productions does not own the film rights to any video game related trademark, property, story, character, or proprieties. It is in LMP's best interest to legally obtain these rights and work directly with the owners collaboratively, creatively, and concurrently to make the best possible adaptations. 

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